About Turtlebun

We are Hannah Shaffer and Evan Rowland, the two person game-making team behind Turtlebun. We've been designing and publishing roleplaying games since 2014.

Our flagship titles include the games Questlandia, Noirlandia, and Damn the Man, Save the Music. We also love experimenting with unique game formats like Mud: A Golem Memoir, a hybrid solo roleplaying game/zine/graphic novel and Public Guest 5, a solo roleplaying game playing entirely on an 11x17" poster.

Turtlebun operates out of a home studio in western Massachusetts, where we print many of our games. We also host a podcast, Design Doc, about the start-to-finish process of bringing a creative project into the world.

Want to get in touch? You can contact us here!

Interviews

We love interviews! If you'd like to talk with us about our games, working cooperatively, or life in general, please send us a message on our contact form or email contact (at) turtlebun (dot) com.

We've had the pleasure of speaking on several podcasts about our work! You can hear us on Yes Indie'd Pod, the Building the Game Podcast, and Character Creation Cast.

Hacking our games

Please, hack our games! We're currently working on an SRD for the Questlandia system to make this process even easier. If you make a game inspired by one of our games, we'd love to know about it and share it online! We of course appreciate credit.